Month: September 2016

New-Form Literature

Richard Bell, in Family History: Source Analysis in Gone Home, compares Dear Esther and Gone Home in the ways that they portray characters, narrate stories, and engage the player. Dear Esther, in my opinion is clearly the more literary one, as Bell mentions. It isn’t as “engaging” in the sense that the player merely doesn’t have to…

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I loved glasses. That was up until I had to start wearing them. I got my eyes checked in 7th grade hoping I would need them, but I didn’t. Three years later I noticed I couldn’t see the blackboard as well as I used to. I knew what I needed, and I thought I’d be…

Gone Home

As the thunder sounds and the rain pours, the developers of Gone Home have, very successfully, used pathetic fallacy to create a distraught environment. At first, it appears as though the game would be a horror game, with a few jump-scares here and there, indicated by, mostly, the weather and thunder, and also by the…

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